Elements
404 elements in 15 groups, the geometry of every one of them derived from three letters. Each element exists once and knows nothing about tests, so it can appear in as many as it likes.
- Basics34The floor: the push, the glide, the swizzle, the stop, the two-foot turn.
- Edges8The eight plain edges. Three letters each: foot, direction, edge.
- Transitions42Getting from one edge to the next: crossovers, chassés, cross rolls, changes of edge, and the step wide and push back the Skills tests ask for.
- Steps4
- One-foot turns32Threes, brackets, rockers and counters: half a turn on one blade.
- Two-foot turns16Mohawks and choctaws, which change foot as well as direction.
- Twizzles32Turns that travel, by rotation count.
- Clusters116Turns run together, where each one's exit is the next one's entry.
- Positions5Held shapes: the spiral, the teapot, the extended edge.
- Jumps14The waltz jump, the six singles and their doubles, in the order they are usually learned.
- Jump combinations52Jumps joined edge to edge: a toe loop or a loop after any jump, or a Salchow or flip through an Euler.
- Spins11The two-foot spin, the three basic positions, and the two ways of joining them: a change of foot and a combination.
- Sequences2Step sequences and choreographic sequences: runs of turns, steps and movements judged as one element.
- Holds6How the two partners hold each other: where each stands, which way each faces, and where every hand goes.
- Pattern dances30Pattern dances: set steps to set music, each step an edge held for a count of beats.